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Speeduino
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Go to the source code of this file.
Classes | |
| struct | Schedule |
| A schedule for a single output channel. More... | |
| struct | IgnitionSchedule |
| An ignition schedule. More... | |
| struct | FuelSchedule |
| A fuel injection schedule. More... | |
Enumerations | |
| enum | ScheduleStatus { OFF = 0b00000000U , PENDING = 0b00000001U , RUNNING = 0b00000010U , RUNNING_WITHNEXT = 0b00000100U } |
| The current state of a schedule. More... | |
Functions | |
| void | nullCallback (void) |
| A scheduler callback that does nothing. | |
| static bool | isRunning (const Schedule &schedule) noexcept |
| Is the schedule running? I.e. the action has started, but not finished. E.g. injector is open. | |
| void | setCallbacks (Schedule &schedule, Schedule::callback pStartCallback, Schedule::callback pEndCallback) noexcept |
| Set the schedule callbacks. I.e the functions called when the action needs to start & stop. | |
| void | setSchedule (Schedule &schedule, uint32_t delay, uint16_t duration, bool allowQueuedSchedule) |
| Set the schedule action to run for a certain duration in the future. | |
| void | moveToNextState (IgnitionSchedule &schedule) noexcept |
| Shared ignition schedule timer ISR implementation. Should be called by the actual ignition timer ISRs (as timed interrupts) when either the start time or the duration time are reached. See Schedule finite state machine. | |
| void | moveToNextState (FuelSchedule &schedule) noexcept |
| Shared fuel schedule timer ISR implementation. Should be called by the actual timer ISRs (as timed interrupts) when either the start time or the duration time are reached. See Schedule finite state machine. | |
Injector and Ignition (on/off) scheduling (structs).
This scheduler is designed to maintain 2 schedules for use by the fuel and ignition systems. It functions by waiting for the overflow vectors from each of the timers in use to overflow, which triggers an interrupt.
Currently I am prescaling the 16-bit timers to 256 for injection and 64 for ignition. This means that the counter increments every 16us (injection) / 4uS (ignition) and will overflow every 1048576uS.
Max Period = (Prescale)*(1/Frequency)*(2^17)
For more details see https://playground.arduino.cc/Code/Timer1/ (OLD: http://playground.arduino.cc/code/timer1 ). This means that the precision of the scheduler is:
This differs from most other schedulers in that its calls are non-recurring (ie when you schedule an event at a certain time and once it has occurred, it will not reoccur unless you explicitly ask/re-register for it). Each timer can have only 1 callback associated with it at any given time. If you call the setCallback function a 2nd time, the original schedule will be overwritten and not occur.
Arduino timers usage for injection and ignition schedules:
Timers 3,4 and 5 are 16-bit timers (ie count to 65536). See page 136 of the processors datasheet: http://www.atmel.com/Images/doc2549.pdf .
256 prescale gives tick every 16uS. 256 prescale gives overflow every 1048576uS (This means maximum wait time is 1.0485 seconds).
Is the schedule running? I.e. the action has started, but not finished. E.g. injector is open.


A scheduler callback that does nothing.

|
noexcept |
Set the schedule callbacks. I.e the functions called when the action needs to start & stop.
| schedule | Schedule to modify |
| pStartCallback | The new start callback - called when the schedule switches to RUNNING status |
| pEndCallback | The new end callback - called when the schedule switches from RUNNING to OFF status |


| void setSchedule | ( | Schedule & | schedule, |
| uint32_t | delay, | ||
| uint16_t | duration, | ||
| bool | allowQueuedSchedule | ||
| ) |
Set the schedule action to run for a certain duration in the future.
| schedule | Schedule to modify |
| delay | Delay until the action starts (µS) |
| duration | Action duration (µS) |
| allowQueuedSchedule | true to allow a schedule to be queued up if one is currently running; false otherwise |

