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Cache structure for 3D table value lookups. More...
#include <table3d_interpolate.h>
Public Attributes | |
xy_coord2d | lastBinMax = { 1U, 1U } |
xy_values | last_lookup = { UINT16_MAX, UINT16_MAX } |
table3d_value_t | lastOutput |
Cache structure for 3D table value lookups.
xy_values table3DGetValueCache::last_lookup = { UINT16_MAX, UINT16_MAX } |
xy_coord2d table3DGetValueCache::lastBinMax = { 1U, 1U } |
table3d_value_t table3DGetValueCache::lastOutput |